(A; C ; Bio)
It’s a Bird! It’s a plane! It’s a – it’s a- heck, I don’t know what it is.
Benefit: You grow wings and gain a fly speed of 8, but you must land at the end of your turn, or crash.
Overcharge: When you start your turn, you can roll a d20; 10+: You do not need to land at the end of your turn.; 9 or less: As a free action you fly 2d6 squares in a random direction and crash, taking 2d10 physical damage. In addition you fall prone and are dazed until the end of your next turn.